Difference between revisions of "Diplomacy"

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'''Diplomacy''' is a strategic board [[game]] created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959.
 
'''Diplomacy''' is a strategic board [[game]] created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959.
  
Play-by-mail Diplomacy was very popular in [[fandom]] in the ’70s and into the ’80s. [[SF fans]] invented Diplomacy play-by-mail gaming, with [[John Boardman]]'s ''[[Graustark]]'' and [[Ted Johnstone]]'s ''[[Ruritania]]'' being the first and second play-by-mail Diplomacy [[zines]].
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Play-by-mail Diplomacy was very popular in [[fandom]] in the ’60s and into the ’80s. [[SF fans]] invented Diplomacy play-by-mail gaming, with [[John Boardman]]'s ''[[Graustark]]'' and [[Ted Johnstone]]'s ''[[Ruritania]]'' being the first and second play-by-mail Diplomacy [[zines]].
  
 
Its main distinctions from most board [[wargames]] are its negotiation phases and the absence of dice and other game elements that produce random effects.  
 
Its main distinctions from most board [[wargames]] are its negotiation phases and the absence of dice and other game elements that produce random effects.  
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Following each round of player negotiations, each player can issue attack orders and take control of a neighboring province.
 
Following each round of player negotiations, each player can issue attack orders and take control of a neighboring province.
  
{{Fanhistory | start=1970s}}
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{{Fanhistory | start=1960s}}

Revision as of 08:59, 29 October 2020

Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959.

Play-by-mail Diplomacy was very popular in fandom in the ’60s and into the ’80s. SF fans invented Diplomacy play-by-mail gaming, with John Boardman's Graustark and Ted Johnstone's Ruritania being the first and second play-by-mail Diplomacy zines.

Its main distinctions from most board wargames are its negotiation phases and the absence of dice and other game elements that produce random effects.

Set in Europe, Diplomacy is played by two to seven players, each controlling the armed forces of a major European power. Each player aims to move his or her few starting units and defeat those of others to win possession of a majority of strategic cities and provinces marked as "supply centers" on the map.

Following each round of player negotiations, each player can issue attack orders and take control of a neighboring province.


Fanhistory 1960s
This is a fanhistory page. Please add more detail.